![]() Sims 4 doesn't deliver that but I don't think Paralives will either.įive, the Sims franchise is plagued with a set of users who want most if not all of the previous content at launch regardless of a change in game engine or new features. Especially considering a huge part of the community prefers a realistic aesthetic. Their space is well defined and while the Sims 4 has more and more haters it has plenty of people still shelling out for packs.įour, Paralives is a vastly different art style, and it's not guaranteed most Sims players will be into it. Paralives doesn't have that luxury of coming into a near vacuum. We salivated at just the thought of something comparable. SimCity was already dead and Sims 4 was outdated. Cities: Skylines did so well in part because at that time we had NOTHING even reasonably good for over a decade. Third, we have never been without a Sims game to play. I've met other people in their 20s who kind of feel like they liked Sims 3 better, but not because they have any issue with the Sims 4 they just liked the open world. When toddlers came on the scene she was OVERJOYED and couldn't believe this was FREE. She thinks emotions are fun instead of tiresome. She never played Sims 1, 2, or 3, so she has no frame of reference to be upset. My niece is 13 and never voiced one complaint to me about it. ![]() Sims 4 has no such bad press coverage and many casual fans who would never really post on this forum OR think to pick up an indie alternative are perfectly fine with it. SimCity's launch was met with RAGE and bad press coverage. Second, Reddit and other social media is an insular crowd and I don't think people really hate it that bad in general. Will they? They probably don't have the resources right now, so probably not for awhile. Could Maxis make a great SimCity game again if it wanted? Sure, especially now that many players see Skylines as nothing more than traffic Sim, and not a realistic one at that. Was there anything left to "topple?" Nope. Then two years later Cities: Skylines came along. It was pretty quickly realized that the franchise we had waited over a decade for was dead in the water. It was pretty but had zero substance, and we were PISSED. Internet connection was REQUIRED for a game with useless online components. Cities were not endlessly playable because you inevitably ran out of resources. At launch, the experience was so bad and so different from what most players wanted that many of us who preordered asked for a refund. We waited a decade between SimCity 4 and SimCity (2013). Here's 6 reasons why:įirst, Cities Skylines didn't topple anything, stop trying to rewrite history. I'd just like to be the sober voice saying that is probably not going to happen. Personally I find that hilarious and at times annoying. However, I've seen several people recently touting that Paralives is going to really kill the Sims franchise in the way that Cities: Skylines toppled SimCity. I, like many of us, am kind of sick of how the Sims 4 lifecycle is going. I think healthy competition is good and could make Maxis really plan better for Sims 5, aka not promise to give us so much stuff that the stuff we get is watered down content. You can also join the discussion on our Discord.So, I for one really hope Paralives not only gets finished but turns out to be a great game. Use the Steam Workshop to download user created mods, houses, characters and much more! What about user created content and mods?Paralives is made by lovers of simulation games with the support of the community to make it the best it can be. Put on your best outfit, call some friends and use your bike or car to meet them at the park, restaurant, beach, shop, mountain or anywhere, really! Looking to discover an open world filled with opportunities and venues?Summer or winter, there’s always something to do. Willing to immerse yourself in parallel lives and achieve your wildest dreams?We’ve got your back! Take care of your pet, focus on your career, find true love, spend time with friends and family, explore hobbies or be as mischievous as ever. From head to toe, you can really decide it all! What about creating a unique Parafolk?Paralives comes with an advanced character creator including a height slider, resizable facial and body features, full color customization and complex personalities. Build your dream house, create some characters and manage their lives the way you want inside their homes and all around an open world town!ĭreaming of building your perfect house but need the right tools?No problem! Paralives comes with innovative tools to create grid-less constructions, curved walls, resizable objects, split level floors, custom shaped stairs, full color/texture customization and much, much more! Paralives is an upcoming doll house life simulation indie game for PC and Mac.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |